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SeeMe Rehabilitation Platform Helps Patients Increase Strength, Balance and Range of Motion Through Games

SeeMe Rehabilitation Platform Helps Patients Increase Strength, Balance and Range of Motion Through Games images: BRONTES PROCESSING 

The SeeMe rehabilitation system is designed to assist the therapy process by helping patients increase their strength, coordination, balance, memory and range of motion through interactive Kinect-based games.

SeeMe, a comprehensive rehabilitation platform developed for a variety of applications in therapy, combines therapeutic tasks with interactive games and Kinect technology to make the rehabilitation process easier, more fun and more effective for patients. The clinician-controlled system offers virtual rehabilitation with biofeedback to aid rehabilitation programs in a number of areas, including musculoskeletal, balance, neurological and cognitive training.

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seeme rehabilitation gamesseeme rehabilitation games

The games available with SeeMe can be tailored for children, adults or seniors. They help patients improve their strength, endurance, range of motion, postural control, reaction time, proprioception, quality of movement, perception, planning and memory. The system can be used to address issues associated with a wide range of conditions, including spinal cord injuries, muscular atrophy, multiple sclerosis, fractures, cerebral palsy, Parkinson's disease, and various balance disturbances.

seeme rehabilitation system

SeeMe allows therapists to plan and customize the exercises and training sessions in real time to meet the needs of each individual patient. The therapeutic tasks available with the system come with different levels and parameters, giving therapists plenty of options for customization and enabling them to plan sessions that will both challenge patients and empower them to keep repeating the tasks and ultimately to restore their health.

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SeeMe also allows clinicians to manage patient databases and generate reports that offer detailed insights into the course of each session, as well as into patients' long-term progress. The platform can detect the relative angles between limbs, compensatory movements, movement times, and a number of other parameters that make it easy for clinicians to make objective evaluations of the rehabilitation progress and clinical decisions.

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SeeMe was developed by the Polish medical technology company Brontes Processing in collaboration with specialists from the Beit Rivka Geriatric Rehabilitation Hospital in Israel. Based in Gliwice, Brontes Processing draws upon years of experience in game design, commercial development and project planning to deliver engaging user experiences in the fields of medical systems, educational software, and video games. The SeeMe system is used in clinics and research institutes worldwide.

Watch the video below to see a step-by-step overview of a typical training session.

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